Play Questywood
Bulletin Bound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #381 | 4.048 | 4.048 |
Presentation | #412 | 4.190 | 4.190 |
Overall | #570 | 3.825 | 3.825 |
Enjoyment | #1532 | 3.238 | 3.238 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a bulletin board giving out quests to heroes rather than playing as a hero completing quests like in many video games, stories, etc. Heroes subvert typical character tropes.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Great writing, funny characters and being an inanimate object. It has it all.
Great work really fleshing out the story and world - love the intro sequence. The gameplay loop is a bit trial and error as mentioned by others, but the writing really shines here! Nice work.
An interesting idea with some great art, though I wish there was a bit more info about the characters to start, instead of having to trial and error your way to success. Also there were some spelling mistakes, but with how much text is in the game it's understandable.
I like the writing and the comic aspect of the game. Felt like it needed something to improve the pace, but reading the stories and the outcomes was fun. Maybe it would be nice if we had just a bit more information about the characters on the first playthrough, enough to be able to have small wins (I failed 5 out of 5 in my first and second playthroughs haha).
That being said, the character building after each playthrough does add to the game, though, like a "story roguelite" of sorts. This was a very creative and funny game. Great job!