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TREASUREMAN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2918 | 2.940 | 3.545 |
Overall | #3553 | 2.714 | 3.273 |
Creativity | #3569 | 2.864 | 3.455 |
Enjoyment | #3993 | 2.337 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a mimic treasure chest eating players and monsters alike
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
neat!
Our team has a similar idea around the mimic. And I'm happy that we're not alone! And yeah, it's your first 3D game and they're always harder to build than 2D games during jams. The first experience is always bitter, but if you keep trying you can achieve a lot.
It could've been nice to have a circle around the player to see what the range is and whether or not more than one person is in it