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Grubb's great dungeon escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #5595 | 1.247 | 2.000 |
Presentation | #5596 | 1.158 | 1.857 |
Overall | #5662 | 1.099 | 1.762 |
Fun | #5710 | 0.891 | 1.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Balls joined to main character
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Firstly props for using UE$, REPRESENT!
I had absolutely no idea what to do. I threw the balls at everything I could think of but nothing happened. I had to quit because the music was kinda grinding.
I don’t know if the funhouse/hall-of-mirrors effect was intentional because I found it very disorientating.
Visuals were really cool. Thanks for making this.
I didn't understand what to do at all.
The lighting was harsh on my eyes and the mirror walls made it hard to tell where to go. Not sure if it is a bug, but it opened up steam VR. I enjoyed the puzzle aspect of the flails. Overall, I had an interesting experience full of surprises.