A bit short, and also quite chaotic, can't say I had too much fun. The enemies were pretty aggressive, and I'm used to reloading being automatic the games that have it, both proved to frustrate me a bit. The shooting being linked to the walls had some potential though, I would've liked to see that expanded on.
Play Ballue
Ballue's Lab Mayhem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2984 | 2.722 | 3.333 |
Presentation | #3081 | 2.518 | 3.083 |
Fun | #3087 | 2.381 | 2.917 |
Overall | #3091 | 2.540 | 3.111 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The gun mechanics are joined together with enemy spawning. Guns are also wired to appearing walls.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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