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Take their Minds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2930 | 2.750 | 4.125 |
Overall | #3566 | 2.333 | 3.500 |
Fun | #3818 | 2.083 | 3.125 |
Presentation | #3853 | 2.167 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
By possessing enemies you join together with them (even if the enemies don't really have a choice in the matter)
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun idea. Even though it was short I appreciate that it was somewhat challenging. I think there's a lot you could do with this core concept. Good game.
Interesting idea, feels a bit like Carrion and the controlling enemies which is fun. In case anyone else is like me and is only on the GMTK Submission page, the game is inside the JoinedTogether_Data Folder. The creator mentioned it on the Game Page, but thought I'd mention it here as well
Fun idea! I hope you have time to make more levels down the road. I think the mouse botton prompts are backwards on mine- to take over minds it says "LMB" but I had to right click to. Besides that everything worked well! I could see a Hotline Miami type chaotic game with this little guy leading the charge.
Same from me, Cool concept though!