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Soul and Body's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2079 | 2.974 | 2.974 |
Fun | #2126 | 2.795 | 2.795 |
Originality | #2149 | 3.103 | 3.103 |
Overall | #2161 | 2.957 | 2.957 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player's two states body and soul change in different levels .. each with its distinct abilities (Dash and Jump respectively) ..the states can split and join as the level dictates
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I like the artstyle of the game! The concept is also interesting
There was a bug I encountered, the diamond didn't seem to switch states instantly
The dash direction seems to be defaulted to the left, I can't dash right unless I also hold the right key, I think the player's dash direction should be determined by the direction the player is facing
yeah we plan on fixing these bugs post-jam
Thank you for the feedback :)
Really good job ! I didn't make it through the end, but i enjoyed the experience. Characters with differents abilities and the possibility to switch between them is a quite good idea.
I encountered some bugs though, were i was stuck in the air.
However, a nice game !
Thanks for the feedback.
Confusing!
Please explain so we can dodge this in future times..
nice use of the pre-existing art and cool character swapping mechanic. I had trouble with the movement/dashing being glitchy and at one point was sent flying repeatedly into the sky or i was flying horizontally across the level.
Sorry for that, we got out of time and didn't playtest the game enough for all of it's bugs.
Good game overall and well made for 48 hour jam! the controls are a bit weird for me making the jump button the space bar and not W.
Should have added both. Thx for the insight