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Concomitant's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3002 | 2.711 | 2.875 |
Fun | #3305 | 2.298 | 2.438 |
Overall | #3657 | 2.298 | 2.438 |
Presentation | #4508 | 1.886 | 2.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Yep. The two halfs of the screen are physicaly separated but their effects are Joined Together.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Interesting idea! Was the third level the last one?
The game has 5 levels, ending with the scientist exting the portal. There could be a bug... If so, please tell me more. Thanks.
Super fun! I would have liked a visual indicator of which player I am controlling, it is super hard to manage the two players, good job!
Very fun to play. I could totally see this concept being taken all the way to the end, you could do some crazy puzzles!
Pretty cool! The idea has a ton of potential. Might be fun to experiment with less timing based levels and maybe explore the mechanic of moving the two characters at the same time further
I cant think of any way to continue after the level where I am 30 seconds into the past. Until then it was really fun though!
The game only have 5 levels. I had to cut it short, glad you liked it tho.
I like it, a well thought execution of joined together, ironically by having the two playable characters seperated.