Look nice, but difficult to handle. I wanted to see more but couldn't pass the second screen, the beast kept falling in the hole when I tried to dash past it...
And yay, finally a fellow ue4 user! We are so few in this jam! ^^
Criteria | Rank | Score* | Raw Score |
Presentation | #4066 | 2.083 | 3.125 |
Overall | #4673 | 1.861 | 2.792 |
Originality | #4717 | 1.917 | 2.875 |
Fun | #4942 | 1.583 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player links their emotions to these monsters, which links their abilities as well as fears!
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Cool concept as a puzzle game. The controls are not responsive some time, but the graphics are good.
The graphics and music are a great foundation for fully fledged steam game. Neat mechanics tho the controls felt a little stiff. Overall for a game made in 48 hours this is really well made.
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