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Joined Forces's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #617 | 3.760 | 3.760 |
Fun | #838 | 3.400 | 3.400 |
Overall | #1222 | 3.333 | 3.333 |
Presentation | #2354 | 2.840 | 2.840 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
2 Boxed joined by a force
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This game was a really neat concept and a lot of fun. My biggest complaint was that there was no indicator to tell what direction gravity was currently in, which made the puzzles a bit harder than they should have been. Overall it was a ton of fun and quite impressive for only 4 hours.
Nice little concept ! Really simple, but it's a neat idea ! I would love some sounds/music and more levels, but that's a good entry for a 48h jam =) ! Good job !
really inspired idea. just as i was able to stop knotting my fingers, the final level was done. perfect pacing and please add more :D
This was pretty good for just a couple hours! I do like the idea, and I would love to play if you do new levels. The jump and gravity buttons being the same confused me a couple times but I like the simple and unique concept of the game
I like the locking mechanic! Very impressive for 5 hours. I do think the jump and switch gravity buttons should be different, even though they're contextually independent. Would just help make it clearer :)
I'm very impressed with what you did in a couple of hours, the level design was really good and it kept me very engaged :) I really like this one, great work!