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A jam submission

Wizard HeistView game page

This is my first game jam and I'm excited, Your Enemies Will Be Useful to you.
Submitted by Mr Untrendy — 3 hours, 8 minutes before the deadline
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Wizard Heist's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#26682.8712.871
Fun#29232.4522.452
Overall#29402.6132.613
Presentation#30882.5162.516

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Mind Controll. Joining your mind with the enemies.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

(1 edit)

ok ngl i was kind of put off at first by the art but then i came around and kinda liked it. it kind of works. i got stuck on some of the levels but the art actually has a kind of charm to it.  Edit: ok i got the hammer level. also amogus car. 

Submitted

Haha I love the way the characters wobble back and forth, really makes the artstyle that much more charming! Great work!

Submitted (1 edit)

nice chill music and the characters move around nicely.

good job, keep it up!

Submitted

I'll have to agree with the other comments here. Good potential (I love the way charcters move around), but try to communicate more in game about what the player must do. I didn't understand what to do at first without the description outside of the game. But still very good for a first time, keep going like that :D !

Submitted

Seems good idea but it was hard to understand controls and goal of the game. It would be nice to add some instructions

Submitted

Well done for your first game jam! It's a solid mechanic, would be nice if there was a keyboard shortcut to swap mind control, or if you could just click on who you wanted to control. I also didn't realize I had died the first time and thought that was just the end of the game as it brought me back to the title screen. 

Submitted

This was an interesting idea but I think it suffers a bit from a lack of communication. I spent the first few minutes in-game trying to figure out how to play, which made it difficult to enjoy. That said, physics-based body-swapping puzzlers are always a winner. Nice work.