It was unforgiving at times, but definitely some "oh coool" moments when combo-ing. Didn't expect a puzzle vibe, so I could see it being very flexible if it was developed further. Levels that are more about fighting, vs platforming precision vs puzzles. The punch is epic.
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Mr. Yoinker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1503 | 3.071 | 3.071 |
Originality | #2039 | 3.143 | 3.143 |
Overall | #2141 | 2.964 | 2.964 |
Presentation | #2746 | 2.679 | 2.679 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to combine the abilities of your enemies and you to solve puzzles by killing them.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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