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A jam submission

AmmoManView game page

Submitted by SamuraiGoose — 12 hours, 37 minutes before the deadline
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AmmoMan's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#21382.9423.462
Fun#23902.6803.154
Overall#27452.7023.179
Originality#35452.4842.923

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The ammo box is connected to the player

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

(+1)

Very difficult, but a pretty interesting take on a classic idea

Submitted(+1)

Excelence

The game feel is on point

Submitted(+1)

Wow, man! This game is hard. But very cool! I really likes shooting effect. Feels heavy and recoil.

Submitted (1 edit) (+1)


I'm a fan of those very difficult 1-health shooters such as Hotline Miami, so I became enamoured by this one. While getting used to defending the Ammo Box and the limited bullets caused me to have a somewhat annoying first impression of the game, after a few attempts, I felt like a sharpshooter as I was speedrunning around the place, running and shooting.

Some clunkyness aside, the game felt very sharp and tense, having to make every bullet count. (Thematically, I still find it ironic that there's such a tight limit on bullets given that you're carrying an ammo box). I legit thought for a long while that it was a single level game, but was pleasantly surprised to see there was more and then more, and even a boss fight to boot! Very impressive given the development time!

I've played some good entries on this jam, but the rush and satisfaction of getting the grip of this one has had no peer so far. Way to go! 👏

Submitted(+1)

Extremely hard, this is one evil game! I found the challenge enjoyable equal to Hotline Miami. Since both the box and character could die and the ammo count had to be kept in mind it got quite difficult. The art style was nice and the shooting felt good.

If you iron out the kinks with the character getting stuck on the environment and the UI being a bit jerky it would have felt a lot better. I see potential for a full game here, nice job!

Submitted(+1)

I really liked the fact that we can use the ammo box as a shield, too bad that it get destroys quickly. Also, the game is a bit difficult for me (maybe I'm just bad). 

Overall, well done.

Submitted(+1)

I really liked the fact that we can use the ammo box as a shield, too bad that it get destroys quickly. Also, the game is a bit difficult for me (maybe I'm just bad). 

Overall, well done.