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Ode 2 the deep's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #267 | 3.800 | 3.800 |
Overall | #359 | 3.800 | 3.800 |
Originality | #503 | 3.829 | 3.829 |
Presentation | #706 | 3.771 | 3.771 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game is focused on the pipe connecting you to the oxygen machine. This pipe, and how long or short it is, limits where you can go in the game which is the focus of the game.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
This gives me cuphead vibes in terms of artstyle, which is very good and pleasing to see! Would have been better to see an indicator how long the current rope length is, to let the players have a sense of progression, as well as some mechanic to not softlock players who pushed the block too far away (like me) and cannot further progress the game!
Great game! I personally love Metroidvania games, and the pipe length mechanic was a really cool way to limit where the player can go until they collect enough coins. The animation is really cool too. Good job!