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A jam submission

Priority DeliveryView game page

Deliver a package to the moon, don't drop it!
Submitted by Tangled Wire Games (@TangledWireGame) — 3 hours, 40 minutes before the deadline
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Priority Delivery's page


CriteriaRankScore*Raw Score

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The delivery person and their package are joined together but the package must be released to fire at obstacles but then re-captured to not lose the game.

Did your team create the vast majority of the art during the 48 hours?


We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?


We used pre-existing audio

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This is a great concept, though I admit it betrays most of my instincts since I always want to be at the very bottom of the screen. Presentation is great and there's lots of polish, I just wish the movement speed was faster to let me recover from mistakes a bit easier. Awesome work!


I really like the concept. I wish there was more vertical space and more satisfying contols. Good work! ☆


I like the how best the controls and the take on the theme is very unique! I did struggle a bit with the game but well done. Also the description blurb on the game page is funny, shoutout to whoever wrote that c:


Really neat game! Liked the idea behind the main mechanic of dropping the battery. Although it becomes hard when targets start in the lower half of the screen, nothing you don't learn with a couple of tries


Very addictive game. Fun graphics

Easy to use the controls for us non-gamers. and cannot wait to see how much harder the game gets the further we go on.

Not quite at the moon yet, but will keep trying