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A jam submission

RodmaniaView game page

Can you resist your greed?
Submitted by franghigliani — 11 minutes, 9 seconds before the deadline
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Rodmania's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#38522.2742.909
Originality#40292.3453.000
Fun#45871.8482.364
Overall#46481.9192.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
My game fits the theme in multiple ways. Firstly, the fact that the way your objectives change is out of your control. Secondly, as the objectives start changing faster you'll start to loose control over your stations. Finally, and the most important one, the whole game is about how much can you resist your greed and whether or not you'll risk everything for more points (loosing control over your greed).

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted(+1)

Didn't quite get the controls at first. But from your comment and me realizing how you actually switch screens, it became a really stressful, but fun, experience to make sure the nuclear plant doesn't explode :D

Would have liked to maybe allow for controlling everything with only keyboard. A touchpad is not ideal :( 

Well done on your game!

Developer (1 edit)

Yes, that's one other thing I have planned for when I am able to update my game. Variable controls. However, one problem would be what button do I assign to the rest of the stations given they may be in awkward layouts for a keyboard? Any idea you may have is apreciated.

Submitted(+1)

The how to play button didn't work so I had some trouble figuring out the game but the presentation was really nice and the concept is cool.

Developer (1 edit) (+1)

Yeah, I know. The second the jam ended a friend of mine told me this so I couldn't fix it in time. Once the rating ends I'll be improving it since I really liked the idea. (Maybe I'll start using my own art as well).


To clarify how to play the game:

You have to keep the nuclear plant from exploding by keeping your stations on the objectives shown on the TVs (you'll have to switch the screens by clicking on the grey pads beneath them).

Also, the green and yellow stations are controlled with click while the others with WASD.


Finally, the big red button is an "evacuate" button. The game is about knowing when you're going to lose and not losing control over your greed. If you press the button, you end the game but keep your points. If the plant explodes without you pressing the evacuate button, you lose your points as well.