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A jam submission

Own Worst EnemyView game page

Action Platformer - GMTK Jam 2020 Entry
Submitted by codetorex, BricksParts, Baharto — 48 minutes, 43 seconds before the deadline
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Own Worst Enemy's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#834.3834.383
Overall#2633.8303.830
Fun#2813.7453.745
Originality#10333.5323.532

Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Rather than explore how systems completely out of the player's control affect gameplay (which is the norm in most games), we decided to see how a system entirely under the player's control could still lead to unpredictable yet deterministic gameplay. This becomes more and more apparent as the screen fills up with copies of your movement from seconds to minutes ago.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 23 to 21 of 23 · Next page · Last page
Submitted (3 edits) (+1)

Really nice concept, cute art.

Wall jump and dash feel a bit... "off".  I don't know if the gravity is too much or what, but sometimes you really feel out of control.

Submitted(+3)

Very satisfying game but it would be nice to have a little bit of game pause for a few frames when you make contact and do jumping, etc. Nice work :)

Developer

What do you mean by game pause? Do you mean like screen shake type stuff?

Submitted(+1)

One of the components of game feel is making the game pause for a couple of frames when you hit something or do something as it gives a weighty feel, but in this game it would also give you a couple extra frames to think about where you want to go next? Overall the game does feel very good to control, it just feels like hitting the squares should have a bit more feedback?

Developer

We'll definitely work on adding juice in post jam versions of the game, but we weren't even able to accomplish all of our main goals due to time restrictions. Hopefully the upcoming versions of the game will add a lot of game feel as well as improve the overall design. Thanks for the feedback and for checking it out!

(+3)

This was very addicting! I still haven't gotten 30/30 but I am determined I will! Awesome entry into the jam, thanks for suggesting it for the stream yesterday ^_^

Viewing comments 23 to 21 of 23 · Next page · Last page