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Tile Isle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4662 | 1.807 | 2.556 |
Overall | #4835 | 1.807 | 2.556 |
Originality | #5159 | 1.650 | 2.333 |
Presentation | #5197 | 1.493 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Mechanic: Under low resources player loses movement options. Eventually losing control all together.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I think the random generation works against you here, during one of my runs there was a scenario where I was surrounded by chasms on lvl 1 at the start. Otherwise, good job!
Your absolutely right, I was going to tweak it so it scaled with level, (and always had an end point) but I ran out of time. Good point though.
Solid entry, pretty fun to play. On level 5 I didn't have a goal point
Good catch, I’ll have to look into that.