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relay's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #2314 | 2.981 | 4.000 |
Fun | #2736 | 2.534 | 3.400 |
Overall | #2867 | 2.609 | 3.500 |
Presentation | #4281 | 2.087 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Pusher-puzzle incoving sending commands to rovers - if they all leave the zone, they are out of control and you lose.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
although maybe missing the audio and a bit of polish, this was super cool! loved the main mechanic soo much, and would love to see this expanded on too^^ great work!
Really cool concept, I just couldn't move the second player when I needed to switch. Good job!
Ah, I should make it a bit clearer; you can only move a player if it's within range of a transmitter. I wanted to make this a bit more obvious (greyed out/sad boop if you try and move an out-of-range player/something) but ran out of time.
Oh now I got it. Thanks for explaining!
Web-player now kind of available (but the download is _much_ better):
https://repl.it/repls/VibrantSugaryProfile
Edit: Thanks to the players so far ^_^
I was kinda confused when I was playing, but it was a nice concept.
the idea is good but maybe a bit to short