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Can't Stop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3020 | 2.440 | 2.440 |
Overall | #3346 | 2.440 | 2.440 |
Presentation | #3511 | 2.400 | 2.400 |
Originality | #3881 | 2.400 | 2.400 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You lost a key component of a platformer: the ability to stop moving. This means if you see death ahead, there is no way to stop it.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
A good idea that fit the theme. Maybe zoom the camera out a bit, so it's easier to see oncoming obstacles.
Not bad, although I would say the locking of the camera and the occasional buggy collision cause it to be an acquired taste. That being said, good potential to be an 'always be running' type of game! :)
Good variety of mechanics are here, although it somewhat feels like an endless runner, in where you already have to accept you're out of control. Thats just me being nitpicky about the interpretation though.
I also agree a wider camera would be nice. also, faster speed could help too!
The narrow field of view may be by choice, although I found it annoying because it was difficult to see and plan where I wanted to go. Glad to see you learned to make all the different object types (coins, switches, spikes, boosts, etc), and the edge-climbing assist was the best part.