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They Keep Coming!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1095 | 3.190 | 3.190 |
Presentation | #1144 | 3.476 | 3.476 |
Overall | #1706 | 3.048 | 3.048 |
Originality | #4163 | 2.286 | 2.286 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We used to theme to construct the core game-play & the scenario, where survival is the only option but doing so will create more enemies and makes the situation even worse.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
The game looks good but the gameplay and feedback is not that great. Also the game doesn't really fit the jam theme, it's more of a basic topdown shooter. Congrats on finishing it in 48 hours though!
Wow man this very amazing. and movement very very smooth, In just 48 hrs you have created a engaging game.
It's the start of a twinstick shooter where you are chased by a mob of enemies rather than a bullet hell. Visual feedback is low, collision detection seems janky and the player tends to get obstructed from the camera a lot either from scenery or the enemies.
At least there's pickups. Good job on completing something in 48hrs. But honestly, not inspiring, sorry.
Good Game