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Simple Runner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1886 | 3.087 | 3.087 |
Fun | #1984 | 2.826 | 2.826 |
Overall | #2893 | 2.609 | 2.609 |
Originality | #4996 | 1.826 | 1.826 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Only the player's jump can be controlled but other types of movement cannot.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
New Update!
There's a new Update out with physics improvements and two new levels
-Made the jumping less floaty
-Two new levels
its really fun i like i cant wait see the update! and congrats on making a game in 48 hours
Simple and sweet. The art design really compliments the simple control scheme and gameplay here! Sometimes I felt that I needed some more indication on where a platform would appear next when the speed started to increase. Good submission and well done! :))
In the Update I am working on, I am probably going to do something about the distance between some platforms, as some friends pointed that out, too. The Update is probably coming at the start of next week.
This was neat! It would be nice to see an update with more refined physics, since it's hard to time jumps when they're so floaty. But fun little runner game!
Thank you very much. And I am working on an Update with some more levels and of course: some physics optimizations
Excited to see what you come up with! We'd love your feedback on our game as well, if you haven't already. SpaceBus
Simple and fun! It took me a bit to get a hang of the ramping up speed, but once I did I was able to beat it :)
If you have time, please check out the game I worked on for the Jam called "Foobar". Thanks!
Nice and simpe and fits theme (though for me it's quite low in the originatily departmen)
What I would tweek would be the floaty jump, I don't mind it being slower up, but when the speed adds up the slow falling gets in the way, and player practicly starts to fall it to the unknown.
Not sure how this fits the theme, but also seems like a clone of the-impossible-game and many other jump runners and only three levels.