Hard game but the idea is absolutely innovative, well done! It might have the potential to become a successful puzzle game, if the difficulty of the levels were increasing slightly, introducing each trick to the player one-by-one through some satisfying AHA! moments.
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Memories of a Room's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #3617 | 2.236 | 3.000 |
Originality | #3711 | 2.460 | 3.300 |
Overall | #4080 | 2.162 | 2.900 |
Presentation | #4433 | 2.012 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As the game gets further in, the choices you've made become more of a problem. The games starts as standard methodical puzzler that the player can think logically through, but quickly becomes overwhelming, forcing an experimental approach. At the shifting from intentional victores to accidental successes, the game has gone out of control of the player.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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