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Asteroid, out of control's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #4906 | 1.765 | 1.933 |
Fun | #4964 | 1.643 | 1.800 |
Overall | #5039 | 1.704 | 1.867 |
Originality | #5139 | 1.704 | 1.867 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main reasons are there is no flight assist to help you with turning, that may take some time to get used to, also, if an asteroid chunk of full asteroid hits an engine of gun, that part is broken and unusable.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Well it certainly fits the theme!
I really like the idea of barely just being able to hold your ship together by gathering metal and making last second repairs. However I just could not get my head around flying the spaceship. It felt like once it hit a certain speed it would just loops on and off the screen forever and there was no way to recover it.
There's defintely something here though! When the ship isn't going super fast, the controls are nice and it all works well.