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Blade Walker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #2080 | 1.643 | 3.000 |
Adherence to the Theme | #2120 | 2.008 | 3.667 |
Overall | #2223 | 1.704 | 3.111 |
Originality | #2349 | 1.461 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Not really adhering to the theme very well, but is an original concept. The level is not very well made though, and the high up enemy is nearly impossible to pass.
@Deadlykarrot Thanks for the feedback I really appreciate it when people leave comment to help me improve . The way I thought I integrated the theme was by giving him "only one" tool (his knife) to use as both a weapon and a means of traversal. As for the high up enemy he is hard to pass but he is possible. I just didn't polish the controls well enough, there are some bugs that make it even harder and to top it off I didn't explain properly how to get past him.
Actually a pretty cool concept. I think there potential here but it's pretty buggy. Sometimes left click throws the knife, sometimes it doesn't. Sometimes space makes me jump but sometimes it wouldn't work. Either way the idea of using the knife as both a weapon and a grappling hook feels pretty fun and i can imagine with a bit of polish this could be a really entertaining game.
Thanks I appreciate it sorry about the bugs, I hadn't coded in a few months so I was still getting back into it.