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One in the Chamber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #1561 | 2.404 | 3.400 |
Originality | #1786 | 2.404 | 3.400 |
Overall | #1818 | 2.310 | 3.267 |
Adherence to the Theme | #2079 | 2.121 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
What purpose is there for both players to have three colors each? Would the game not have played the same, but with less memorization needed, if both players shared the same three colors?
The colors were actually the first thing I implemented, and then people were spamming bullets at all times. Afterwards I had this idea of the one bullet sharing, and now that I'm not "sleep deprived" I can see that I should have taken the colors out :(
Oh well, maybe next time, but thank you for your feedback! :D