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A jam submission

One Slot Knight WebView game page

A single weapon at a time game.
Submitted by Dedzix (@dedzix1) — 10 hours, 2 minutes before the deadline
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Play Test Of Strength

One Slot Knight Web's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#6653.9643.964
Overall#7503.5823.582
Design#7623.3453.345
Originality#9813.4363.436

Ranked from 55 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 4 to 1 of 24 · Previous page · First page
(+1)

Love the idea, love the use of the 'only one' theme, a couple glitches but overall nothing too serious or unexpectedd for a game jam. Solid entry. Best I've seen so far.

Developer

Thanks a fair bit of the time spent went into debugging glitches but it just wasn't enough we ended up sending it in with some minor ones

(+1)

This game could definitely become into a full fledged game, because of it's unique but fun game play. Great concept and use of theme.

Developer

Thanks a lot! :D

This games music is very good and so is the art, really gives the game a nice vibe, however, I feel that some things could be improved, for example i think that the sword feels kinda redundant because  when you can only hold one weapon at a time you would naturally go for the one that can defeat most types of enemies and so the sword gets left behind, I also felt that the game area was a bit too small for the amount of enemies that spawn especially when you have to pick up different weapons off the ground. I do, however think this concept could work in a full fledged game. 

Developer

Thanks! I struggled with making sure that all the items were necessary and do intend to work on balancing when i make a full fledged one. my current idea is to add a shield that needs sword to break it too.

Submitted

The games art is great, but it's weird having to use different buttons to equip different items. It would be a lot easier if it was one button to equip like E instead of 1 2 3. But still fun, I know this is a game jam game but I would still try to avoid making the tutorial a bunch of text.

Developer(+1)

Thanks for the compliment I'll definitely change the controls in the future to be more comfortable. The reason they were separate is we thought if the items were clumped up it would be hard to choose which to pick thanks for playing the game and leaving feedback :). 

Viewing comments 4 to 1 of 24 · Previous page · First page