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A jam submission

IT ManView game page

A game for the 2018 gmt gamejam
Submitted by kodkraft (@Kodkraftstudio) — 3 minutes, 54 seconds before the deadline
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IT Man's itch.io page

Results

CriteriaRankScore*Raw Score
Design#5792.5303.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

It was a funny idea for sure. I got a of a Getting over it vibe from this game.

I think the physics would have to be tightened up though, there were a few glitches, the rope sometimes wouldn't drape over objects for example. Also, sometimes it didn't seem like it was reeling, maybe some feedback there would help. I also think the fact that the object you through was random was more annoying than not, it could work though, maybe if I was at least told what I was going to throw out.

But I could see something like this working. 

Submitted

I really like the idea of this game, and the humor (there goes jimmy again).  That being said I feel that the execution could have been better.  This is an impressive amount of work  for a jam, but there are enough issues to make it more frustrating than entertaining.  I also don't understand the reasoning for two different color hooks, unless I just didn't play far enough to learn the purpose. 

Solid effort, I'd like to see an actual polished game with the ideas you have here fleshed out.  

It took me a while to realize that you had to hold other other button to real in a wire, but even then it did not seem to always work.

Its also a little annoying that the projectiles are different sizes and weights, but you cannot choose which one, so a throw that might have worked for the mouse just fails with the monitor ect.