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A jam submission

Theaters of WarView game page

Submitted by a1 — 14 minutes, 43 seconds before the deadline

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Theaters of War's itch.io page

Results

CriteriaRankScore*Raw Score
Design#7711.9001.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

I'm a bit confused. You hire Soldiers and they attack the enemy and you hire hero to kill a monster and get 100g and that's the game. I think I'm missing something, but I don't know what. Maybe a tutorial or some tool tips to help me understand. I like the multiple cameras, it lets me keep on eye on the whole battlefield from multiple angles. I would like to resize or move the cameras though to fit it more with my play style. Good work.

Developer

Hi, sorry. I should put a warning that this game is not complete. I ran out of time so I have to at least make the game work. Now only the top left camera can expand to to a bigger view by clicking the button in it. Resizing camera to any size can be done but very difficult to do. There is plan to move the camera. Thanks, for the feedback. I will be continue working on it.

PS. I did a dev log while doing the jam. It is on the game page. https://a1.itch.io/tow

Submitted

Sorry for saying this, but the interface is really unintuitive on a magnitude that impacts the game. The idea is really interesting tho.

Developer (1 edit)

Thanks, I really have to put more effort on the interface. Good to hear there is still some positive feedback. That give me confidence to continue working on this game.

PS. I did a dev log while doing the jam. It is on the game page. https://a1.itch.io/tow

Submitted

FUN - 3/10

ART -  1/10

MUSIC - 0/10

THEME - 6/10

Good idea. I think the execution could of been simple as I was immediately confronted with a confusing interface. Perhaps adding a tutorial and some more descriptive art would help new players understand the goal.

Developer (1 edit)

Thank for the feedback. Will work on the interface. Wasn't able to implement most idea so it was a mess. The final game I will have tutorial or starting scenario that explain how to play. 

PS. I did a dev log while doing the jam. It is on the game page. https://a1.itch.io/tow

Submitted

I did read that and one particular thing I felt unsure of was the hero's battle felt abstracted from the main game. Perhaps a bar could show your heroes percentage. Also, there should be an animation when something spawns.