Just released the polished version!
- Fixed the UI scaling for different ratios.
- Item and collider sizes are rescaled and rerotated for easier pickup.
- Removed the black band behind the HUD. Reposition some of the HUD elements.
- Added comments to the source code.
- Added debugging options for the editor.
- Added an Item Guide, so all all items are shown their categories.
- Items no longer drop off the rail.
- Spotlight is animated for immersion purposes.
- Optimized the final cinematic due to crashes. There was a flaw in the spawning logic which made way too many items spawn at the same time.
- Added a pause screen to notify the player.
- Made sure items are not draggable when time is paused.
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