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A jam submission

Snail CuisineView game page

Don't slip up on the job!
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Snail Cuisine's itch.io page

Results

CriteriaRankScore*Raw Score
Itch Page#63.4114.000
3D Art#73.6244.250
Use of Audio#133.3053.875
Techincal Accomplishment#153.0913.625
Original Audio#172.8783.375
Commercial Viability#183.0913.625
Level Design#233.0913.625
Art Direction#243.1983.750
User Interface#252.8783.375
Overall#332.8783.375
2D Art#351.8122.125
Use of Theme#352.7723.250
Game Design#412.5583.000
Fun#462.4522.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Number in team
8

Does your game include art/sound packs or pre-prepared code?

Yes

If yes, please provide the source of the packs used
We used Splice for Audio SFX, the audio wasn't hand crafted but some of it was edited and tailored to the game using Audacity

Please provide a link to a 30 seconds gameplay video of your game
https://drive.google.com/file/d/1rrU-LI-hrhNIbumPUUPOcxjBzXBjPtxo/view?usp=sharing

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Comments

Submitted(+1)

I enjoyed this but it was soooooo hard to control! lol I would love to come back and play it mroe with better movement controls. 

Submitted(+2)

This game reminded me a lot of games like Octodad and Goat Simulator, in that they're both silly games with strange premises, and, in the former's case, that you have to teach yourself how to work with the controls in order to progress. The models were very cute, the music fit the restaurant ambience well, and the sound effects fit well! I did have the issue of the game lagging out hard on my computer for some reason, making it a bit difficult for me to play, but that could just be an issue with my system rather than anything else.

Nice work!

Submitted (2 edits) (+2)

Pretty fun game. I like the idea of the snail running a restaurant, the controls are easy to learn but hard to become masterful at. They're fitting controls for a snail and the game reminds me of Overcooked but with chaotic controls as well. The 3D models are nicely done and the music is comedic which fits the game presentation. The slug's slimey moving sound effect was pretty funny and gross. Haha. Sadly though, I couldn't deliver any orders because all my ingredients would fall through the floor if I tried to combine them together. Really good effort though! Now I'm craving escargot hahaha.

Here's the bug I'm talking about where I can't combine ingredients.

Developer

Hi! Thank you for playing our game and taking the time to record the bug! We just submitted a polished build where all counters should be usable to put ingredients on (to combine the ingredients into a meal they should be put on a plate). Cheers! 

Submitted(+2)

I really like the idea of your game and the way you control the snail is very unique and cool. I think the only thing your game needs would be a gradual build up in recipe complexity but I realise that is hard to do in a short time. Overall the game is good and I enjoyed playing it.

Developer

Hii! Thank you for playing our game! Implementing a gradual difficulty build up in the recipe complexity is something we will try to add in the future (but couldn’t now due to the time restrictions). We did add some extra time for completing each order though so it should be a bit easier to get started now 😊

Cheers! 

Submitted(+2)

Nice game guys! It took me a while to get used to the controls but I would like to suggest to use the keyboard to control the  snail turning and the mouse to instruct the snail to move. The music is calming but the sfx is a bit weird. The ambient sounds = perfect for a restaurant set-up. Awesome job and it feels like this one has a potential but the controls really hurt the gameplay for me :)

Submitted(+2)

This is really cute and the controls are really interesting, I love how the eye? turn green depending on if your turning or not. Though the sounds grossed me out so much, they fit for a snail but I was really grossed out. But this is super fun to play great job.

Submitted(+2)

Awww, super cute game! loved how the character is a snail and you move with up and down movements similar to how a snail would trug along on the ground. UI buttons were a bit finicky and I noticed that if you spammed the credits (or pressed enter) multiple screens would pop up and I couldn't figure out if this could be skipped. The tutorial for the controls were great and a smart idea or the game would've been quite confusing to play haha

Developer

Hii! Thank you for playing our game and providing us feedback! We just submitted a polished build where the UI issues should be fixed. Cheers! :)