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A jam entry

Pogcast Championship - Giant Rom 2017View game page »

A game of Pogs made for the Giant Rom game jam 2017.
Submitted by DoubleCrown with 14 minutes, 34 seconds before the deadline

Results

CriteriaRankScore*Raw score
Overall#43.7273.727
Giant Bombitude#44.2734.273
Gameplay#43.4553.455
Concept#63.8183.818
Enjoyment#63.6363.636
Style#123.4553.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
L Taylor

Comments

This is cool, it looks good, especially the pogs and slammers. The physics works well too. It crashed on me too but that's ok it happens.

Thanks for playing.

The crashing is definately my fault and a regular issue but I decided to upload it anyway because it took way too long to make and I didn't have time to fix it. It's the first time that I've made Unity regularly crash so I guess that's something.

I'm 24 and collected Pogs as a kid (mainly the pokemon version) but never actaully played the game.

Interms of Unity stuff, I didn't use any asset packs (outside of sound effects) or template/demo's but the built in physics and ui systems of the engine are really simple to work with.

Nice use of physics! It's been years since I've played a genuine game of pogs so this took me back. (I'm not old I swear), It crashed on me in round 2 but that could have been something I did lol. good stuff!

This is awesome! Well done duder <>

palvand (View their submission) · 107 days ago

This was actually super impressive. Hopefully this isn't just a ton of built in Unity stuff (I've hardly used it so i don't know what they all have for demos). If it isn't, I'd say drop the GB theme and continue working on it, you really could have something cool with this.

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