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A jam entry

Pogcast Championship - Giant Rom 2017View game page »

A game of Pogs made for the Giant Rom game jam 2017.
Submitted by DoubleCrown with 14 minutes, 34 seconds before the deadline

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Results

CriteriaRankScore*Raw score
Overall#43.7273.727
Giant Bombitude#44.2734.273
Gameplay#43.4553.455
Concept#63.8183.818
Enjoyment#63.6363.636
Style#123.4553.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
L Taylor

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Comments

This is cool, it looks good, especially the pogs and slammers. The physics works well too. It crashed on me too but that's ok it happens.

Developer (Edited 1 time)

Thanks for playing.

The crashing is definitely my fault and a regular issue but I decided to upload it anyway because it took way too long to make and I didn't have time to fix it. It's the first time that I've made Unity regularly crash so I guess that's something.

I'm 24 and collected Pogs as a kid (mainly the Pokemon version) but never actually played the game.

In terms of Unity stuff, I didn't use any asset packs (outside of sound effects) or template/demo's but the built in physics and ui systems of the engine are really simple to work with.

Nice use of physics! It's been years since I've played a genuine game of pogs so this took me back. (I'm not old I swear), It crashed on me in round 2 but that could have been something I did lol. good stuff!

This is awesome! Well done duder <>

This was actually super impressive. Hopefully this isn't just a ton of built in Unity stuff (I've hardly used it so i don't know what they all have for demos). If it isn't, I'd say drop the GB theme and continue working on it, you really could have something cool with this.