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Godot AMD Vulkan bug

A topic by PeachClamNine created 4 days ago Views: 39
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Just a heads up, as one of our judges ran into this issue;

Vulkan: Meshes rendered incorrectly after AMD graphics card software update · Issue #109378 · godotengine/godot (github.com)

A current AMD driver update has a bug that makes geometry fail to render correctly if you are using the Forward+ renderer in a Godot engine game.

We'll do our best to work around this issue so judging isn't disrupted.