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A jam submission

Damage the WallsView game page

Experiment with combinations of creatures to cause the most chaos!
Submitted by MurphysDad (@HaywardMorihara) — 41 minutes before the deadline
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Damage the Walls's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#23.2503.250
Overall#33.5003.500
Polish#33.2503.250
Audio#43.2503.250
Narrative/Mood#52.7502.750
Art#53.0003.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Explain how long it took you to make your game.
10-15 hours?

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Comments

Host(+1)

The scoreboard is a neat feature that I think makes up for the simplicity of the game design. The game is pretty heavily RNG dependent, which is not my personal favorite, but I can see the allure. For a 10-15 hours project, well done!

Developer

Thank you! Yeah, the final result was not what I wanted, but I ended up not having much time to work on it this month so just put out what I had. The exploding Stickos are a bug that I couldn't figure out so decided to just leave it and make it a "feature" of the game. Overall was a good experience trying out leaderboarding and physics - and a good lesson in pivoting based on time constraints and what you have.

Submitted(+1)

The game is simple yet nice...
I do not know how much time i have spent already xD

The art and sounds were simple but somewhat matching and it was really thrilling to get that highscore! For some constructive feedback,
i would have added some particle effects of sort. That would have added a little bit to the overall feel.


But all in all,

Good job :)

Developer

Thank you! Yeah particle effects would definitely be a good addition!

Submitted(+1)

Cool, I enjoyed playing. Great fun little game. Not too much in the way of constructive comments - design is good, sound effects worked well. I guess the background/walls are a bit ugly although the characters make up for those. 

Developer

For sure, thank you for the feedback and playing!

(+1)

This game was way more fun than it had any business being lol. It's like a chasing after the gambler's high of "Are the Stickos going to explode??"

The pixel art is charming, and the sound effects didn't get old/annoying, which is pretty important for a repeatable game like this.

This was surprisingly fun, and I really enjoyed this. I'll definitely be back - gotta maintain my #1 spot on the leaderboard! Lol :)

Developer

You're killing it on the game! Thanks for all the playing and feedback!

Haha yeah surprised how fun the game seems to be turning out to be, it was really a half-baked game that I didn't get to where I wanted it to be. And I could not figure out how to make those random "explosions" with the Stickos stop, but decided to just go with it as a "feature" XD