very ptretty game, nice music
but my computer is not heavy duty enough to play it :(
Criteria | Rank | Score* | Raw Score |
Visual Design | #8 | 3.875 | 4.143 |
Representation of Theme | #13 | 3.474 | 3.714 |
Overall | #13 | 3.047 | 3.257 |
Engagement | #13 | 2.806 | 3.000 |
Functionality | #16 | 2.673 | 2.857 |
Gameplay | #17 | 2.405 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Fantastic music, and super moving visuals. An art piece through and through. Unfortunately, I kept running into a game-breaking bug where I couldn't put down the orb. Music and visual design were good enough to keep me in game though, just to experience it, even if I had soft locked myself from the win state.
Thank you! I was just the Composer on this, but I know a little about what Markus the programmer and designer had worked out. Unfortunately we had quite a few bugs at the 11th hour that prevented quite a few of the key mechanics from getting implemented in this build. The music was driving the shaders and the floating platforms so they were really beautifully responsive to certain frequencies in the music. But to give you a hint about the orbs... if you drop them in the center of this platform
They gradually build a bridge that lets you reach the platform in the middle. Thank again for the kind words.
-Christopher
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