I could not figure how what we were supposed to be doing at first, so I think maybe I just can't read. Your animations are SO CUTE
Play game
The Tempest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #5 | 3.500 | 3.500 |
Functionality | #6 | 3.800 | 3.800 |
Overall | #6 | 3.640 | 3.640 |
Engagement | #7 | 3.700 | 3.700 |
Representation of Theme | #7 | 3.600 | 3.600 |
Visual Design | #8 | 3.600 | 3.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Really dig the concept of elements countering elements. Tutorial intro is such a great way to play without initial punishment. Be cool to have a tutorial that may be a smaller/simpler circle version of the real one. Not dying in tutorial is a great feature. Sprites are well placed I feel and would love to see them more in the white circles and ground as well! The varying chaos of maneuvering around obstacles really fun to navigate. It's a bit random at times I feel but may benefit from other pattern cues. Most seem like a line but maybe you can do circle emissions or zig zag movements. Obstacles are super fast at first. Maybe slow down and speed up after a few elements are collected. Overall really like the concept and where it's going wonderful job!
Leave a comment
Log in with itch.io to leave a comment.