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Last Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #146 | 1.549 | 2.400 |
Theme | #152 | 1.549 | 2.400 |
Fun | #154 | 1.420 | 2.200 |
Visuals | #156 | 1.420 | 2.200 |
Juice | #156 | 1.291 | 2.000 |
Overall | #157 | 1.420 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
We really like the concept but the execution felt lacking in a few areas. Some extra polishing time could go a long way and giving the player more feedback would help! (i.e. Zombies reacting to being shot and/or not just disappearing when dying) That's obviously not always possible with a Game Jam so its pretty forgivable! Some bug cleanup and some other polish would improve this a lot! You seem very capable though and we think with more time this could be really cool! :)
Quite fun. Visually cool :) Need just to handle better few bugs on respawn. Gj ^^
Not anything crazy but enjyable for what it is.
A good base if you want to get into game development.
Neat game! It'd help to have a visual indicator for what weapon you have equipped/how you can equip them, especially since the keybindings of 1, 2, 3 are a bit awkward for weapon equipment.
Aside from that some visual feedback on when you hit zombos would be nice.
Also something to keep in mind going forward is that the UI won't always scale on other people's computers, and as a result it ended up being really tiny for me! You can look into Unity's canvas system if you want to learn how to fix that going forward!