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A jam submission

The Hovanets, The Keeper of The Enchanted TreeView game page

Point-and-click adventure and exploration game based on Carpathian fairy tales
Submitted by 4MoreGames — 12 hours, 44 minutes before the deadline
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The Hovanets, The Keeper of The Enchanted Tree's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#24.7004.700
Story/lore#34.0004.000
Sound#33.9003.900
Overall#34.0204.020
Fun#33.9003.900
Gameplay#63.6003.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

When trying to download the Windows build, this kind of warning appears: 

Developer(+1)

I have no idea what kind of “behavior” of mine seemed “suspicious” to the platform administrators. I reported to support, but have not yet received any response. Sorry for the inconvenience.

Submitted

It feels nice, the environment looks cozy, and the main character looks cute, cute little footsteps.  I like music. Gamapley as an idea is okay, but sometimes it is hard to understand what to do. Controls are not very intuitive. More lore\context wouldn’t hurt since it is based on folklore elements. But overall I enjoyed it, well done!

Submitted (1 edit) (+1)

Relaxing game. A had a feeling from far 90x. It was a Golblins game that had a lot of fan.
You've made good cartoonish style with balanced colors and materials.
I understand that it is WIP. At some moment game stuck and I was not able do anything. He just walked around and do not interract with items. I think developer needs reset interaction state after the movement if it is possible by the game flow.
Steps sound is magic! It is so soft like a big cat.
Build size is fantastic!!! Well optimized for this kind of the game.
Oh yes, you need a sleeping cat on scene that will open an eye from time to time ! )) 

Developer(+1)

Thank you for your feedback. And for the cat)

Submitted(+1)

I had hard times trying to understand what to do at start. So on my first walkthrough I completed game by solving only final puzzle, because I could pick up the fourth piece without doing all other puzzles - probably bug. Also it's somewhat not clear in terms of game logic why Hovanets can't place boards without candle, or why you need exactly that candle etc.

Otherwise cool game, looking good too. Some sounds and ambient would totally add a lot to overall mood of the game.

Developer

Thanks for the useful feedback! With the tile for the door - this is indeed a bug, in the process of being fixed.