It's a curious idea, in my opinion, the spookiness is a bit missing
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Ghostrix's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy Soul | #219 | 3.307 | 3.455 |
Gameplay | #228 | 2.698 | 2.818 |
Graphics | #332 | 2.350 | 2.455 |
Soundtrack/SFX | #349 | 1.132 | 1.182 |
Overall | #349 | 2.193 | 2.291 |
Interpretation of the Secondary Theme | #382 | 1.480 | 1.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game meet GBJam's theme?
For the main theme, an 16-bit pixel style and GameBoy like controls were implemented. There's a "ghost" piece that changes the normal way of playing Tetris.
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