Play Fearlings
Fearlings's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy Soul | #210 | 3.368 | 3.889 |
Soundtrack/SFX | #248 | 2.598 | 3.000 |
Overall | #278 | 2.714 | 3.133 |
Gameplay | #287 | 2.309 | 2.667 |
Interpretation of the Secondary Theme | #299 | 2.791 | 3.222 |
Graphics | #315 | 2.502 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's hard, but fun. It would probably be better if you could shoot in all eight directions, or if the enemies only shoot in four.
I think I do count six different colours being shown simultaneously at times: white, black, two shades of red for the background, and two shades of blue for the text dialog icons and border
I enjoyed playing this.
Congrats for your entry!
This kind of game is clearly too difficult for me, and therefore not my cup of tea, but I can feel the atmosphere you were aiming for and I think you did a pretty good job !
Also, it's a really nice addition you could release a GB Rom!
Sorry you find it too difficult, but that was entirely the intention!
nice that it is released as a proper gbc game! I think health would be a good addition (mainly so I can skip the start scene and get back to gameplay!). I like that the levels are randomized, too.
Great game, rooms feel unique and artstyle is consistent. Unfortunately, while I didn't notice it until I looked closely there I think there are more than 4 colors that show up at a time in some rooms. The difficulty could also use a little bit of tuning down. I feel like the player should either have some lives or the enemies should only be able to shoot in 4 directions. Other than that, good job on this!
The game is still in late beta, I'm mostly likely going to touch up on that issue at some point!