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Pelusa Invader's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameboy Soul | #164 | 3.578 | 4.000 |
Gameplay | #268 | 2.460 | 2.750 |
Overall | #281 | 2.661 | 2.975 |
Graphics | #288 | 2.571 | 2.875 |
Soundtrack/SFX | #303 | 2.012 | 2.250 |
Interpretation of the Secondary Theme | #320 | 2.683 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game match the theme?
Starting from the idea of how pollution is taking over green areas, seas, rivers, etc. We create this game to emphasize that we should take care of the green areas, the SPACE that the nature need to grow.
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Comments
this is a pretty solid entry ngl
the art was nice, and the gameplay was simple, but kinda fun (though I do find it weird that the weird fuzzy-esc things can just spawn right in front of you, like some weren't even coming from offscreen, some just came out of nowhere lmao)
The music though.... oh dear.
Ik music is hard, and I like the fact that there is more than just 1 music track in the entire game.
With that being said, the music here sounds more like you just decided to throw together random pulse, wave, and noise channels nonsense into a couple of songs and pretend like nothing happened or something, but it really did not work out there.
Still, it's a good entry, and even better considering that it's on real hardware!
Really nice and fun game. I think you should improve teh concept after this game jam because it really has potential. Like adding more character with diferent powers and lifes. It has the same concept of last crown warriors!
gameplay is pretty simple but i like the 'defending the tower' concept :)