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A jam submission

SpunkiverView game page

Navigate through a maze-like dungeon avoiding enemies and collecting items
Submitted by lilou_cormic (@lilou_cormic) — 5 days, 2 hours before the deadline
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Spunkiver's itch.io page

Which parts of the entry did you NOT make?
Music, Sounds, Graphics

Which parts of the entry did you make BEFORE the jam started?
Maze creation logic

How many people were on your team?
1

What tools, engine, languages, etc. did you use to build the game?
Unity, C#

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Comments

Submitted

Great work! It is fun, simple and still really tough. Best I could do was 820 but I tried way more than I meant to to beat that.  

Submitted

I had fun playing, my high score was 920.  Was hard to figure out exactly if there was a pattern to the enemy movement.

Developer

Thanks! Yeah, the enemy movement is completely random. I might update it later with more predictable AI.

(+1)

I have one question, whitch is.. did you anything in the timeperode of the game jam? Because you said that you didn't made the sounds, music, graphics and the maze logic made you befor it started. I also didn't see how that fits to the theme "It's dangerus to go alone..".
Please anwser and correct things that i wrong said
~psyGamer

Developer

I programmed all those things together to actually make a game! I wanted to incorporate the themes more by having to combine the items to have allies (like combining steaks to have a cow) but ran out of time. So the only reference to "It's dangerous to go alone..." is that the player has a sword and shield like Link.

ok