Nice job! Don't know if it was intended, but the terrain movement with the camera is super disorientating but honestly, a cool effect. I might've missed it but putting controls somewhere would've helped - and a way back to the main menu from the game. If you're going to expand on this, I would try to incorporate mouse input or something for the right hand to do - it was a lot on one hand. I think it's a cool concept though - glad to see others tried the 2D/3D mix!
Play game
Streets of RPG (working title in Development)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #54 | 1.512 | 2.286 |
Visual | #59 | 2.173 | 3.286 |
Originality | #65 | 1.984 | 3.000 |
Overall | #65 | 1.606 | 2.429 |
Design | #67 | 1.323 | 2.000 |
Fun | #67 | 1.323 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was the most challenging part of making your entry?
AI navigation and the new input system
What was the most fun part?
Art Assets
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