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cloudskippin - jam edition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun gameplay | #20 | 2.635 | 2.778 |
Setting, story, characters, and world | #23 | 2.530 | 2.667 |
Blind-friendly and with good use of audio | #25 | 2.635 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting concept! Would love to see this developed further!
Great concept for scrubbing through musical compositions. It’s very chill. I would enjoy if this were developed further with the full album and infinite cloud generation. I can also confirm the issue with screen reader support: it did not work for me on Windows 10 with NVDA or Microsoft Narrator.
Crap! That's disappointing. I will definitely be looking into this to see what I can do to improve the detection. First step is an override in settings at the very least, to force TTS on.
Thanks for the feedback! I really wanted to get clouds spawning/despawning automatically, just ran out of time to get it working.
If you try again sometime, or for anyone else reading this using NVDA. Using NVDA+S to cycle through speech mode or NVDA+Shift+Z to toggle sleep on/off while the game is running, might trigger TTS if it doesn't detect it automatically.
Thanks for the quick reply. This did not work immediately for me, but it could be helpful for others.
Do you have an active screen reader? The game is supposed to automatically enable TTS features if you have a screen reader detected.
The web version might not work fully, but the downloaded versions at least should be able to read menus.
All it does is play through the song (same song as the menu music). The direction you go, and whether you dive or climb, plays it faster, slower or in reverse. The clicks are clouds you can fly inside and muffle the track.
It's more of a music player and game mechanic test. It was fun, and I learned a lot! I'm using those lessons directly in my current synthesizer project.