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A jam submission

Piratinsul'View game page

Ability game about a robotic-pirate-island on the run
Submitted by moisesjbc — 18 hours, 44 minutes before the deadline
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Piratinsul''s itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#52.5002.500
Sounds#52.1672.167
Graphics#52.1672.167
Game Play#62.5002.500
Music#62.1672.167
Overall#72.5002.500
Respect of the Constraint#73.6673.667
Respect of the themes#102.3332.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Pretty good, but I think maybe the left and right movement acceleration should be a bit higher. Maybe. I'm not sure actually

Developer

HI!

Yes, maybe it's a bit slow, I did not worried about adjusting speed as much as I should.

Thank you for commenting. Glad that you liked it! ;-)


Submitted

Nice Game Design Ideas, although I think you should get more energy from this blue things. And an highscore system would be nice

Developer

Hi!

I wanted the player to suffer from low energy! :-P Do you mean an online or a "offline" highscore? I did not think about it while rushing the development ^^U

Thank you for the feedback!

Submitted(+1)

Only a simple "offline" highscore, because an online highscore is much harder to make. With a highscore, the player has always a goal(to get a better score, than his best score). A goal for the player to follow is really important for these kind of games. That´s a basic Game Design Rule. But it´s definitely something different to now the Game Design Rules then really having the time to implement all of the features in the game. Believe me :D

Submitted

,,I wanted the player to suffer from low energy! :-P". Yeah I know, but the problem is that because of the small amount of energy you get from them, there´s no motivation for the player trying to get these blue things. Right now it´s the better tactic to just never try get one of these blue things. I would reduce the energy as well as making the time you need for getting you´re energy automatically back longer and making the amount of energy you loose for moving bigger. And then I would make the amount of energy you get from these blue things bigger.

Submitted(+1)

I can't play, we can't fullscreen. You must add the option on itch.io (allow fullscreen or something like that)

Submitted
Deleted 1 year ago
Submitted
Deleted 1 year ago
Submitted(+1)

Yeah, but you can still play the game if you download it.

Submitted

Yes, thank you :) the game is good (because you made it with godot best game engine aha)

Developer

Hi!

Godot FTW! :-) Indeed I could not get the HTML 5 exported game work for me (I got a OpenGL ES error every time). I have to give it some time to see if I can fix it.

Thank you for playing!