I like the art and animations, I found it a little hard to tell sometimes what was part of the background, what hurts you, and what you can stand on though
Dude, I love this. The character animation is really nice. The art style as well is really cool, and all the assets fit together nicely. Only thing I would recommend is having either the background be less distracting maybe dimming it somehow or allowing the hazards to pop out more. Specifically in the lava level it felt hard to differentiate from the background and the hazards.
Nice work, this is fun to play so far. I like the sphere animations, they are well timed with the movement so it feels natural. The mix of pixel art and cartoon drawings is nice. The art on the first level seems to be clearer than the second level, maybe an issue with scaling or the viewport setup. It took me a while to figure out how to get past the area with two spaceships bouncing of each other, it was a good challenge, but I feel like one slightly easier challenge could come first. I like how once you get past that challenge you can go back to get the crystal that you can see at the beginning of the level, this is good foreshadowing. I like the "To be continued" level as the ending.
I really like the concept of this game! It really shows the level of detail and the player we play as. I also like the background of the game and how you design the levels. I'm quite surprised you can become a perfect game designer fr fr. Keep it up and let the creativity flow!
Comments
I like the art and animations, I found it a little hard to tell sometimes what was part of the background, what hurts you, and what you can stand on though
Dude, I love this. The character animation is really nice. The art style as well is really cool, and all the assets fit together nicely. Only thing I would recommend is having either the background be less distracting maybe dimming it somehow or allowing the hazards to pop out more. Specifically in the lava level it felt hard to differentiate from the background and the hazards.
I enjoyed the game. I had had trouble jumping up toward the borders and trying to stay away from the spaceship which is the point of the game.
Nice work, this is fun to play so far. I like the sphere animations, they are well timed with the movement so it feels natural. The mix of pixel art and cartoon drawings is nice. The art on the first level seems to be clearer than the second level, maybe an issue with scaling or the viewport setup. It took me a while to figure out how to get past the area with two spaceships bouncing of each other, it was a good challenge, but I feel like one slightly easier challenge could come first. I like how once you get past that challenge you can go back to get the crystal that you can see at the beginning of the level, this is good foreshadowing. I like the "To be continued" level as the ending.
I really like the concept of this game! It really shows the level of detail and the player we play as. I also like the background of the game and how you design the levels. I'm quite surprised you can become a perfect game designer fr fr. Keep it up and let the creativity flow!