Funny game with nice art and more levels than I expected. Just the controls are little bit problematic.
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Office Breakdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #5 | 3.435 | 3.435 |
Theme | #9 | 3.435 | 3.435 |
Overall impression | #11 | 3.348 | 3.348 |
Visuals | #19 | 3.522 | 3.522 |
Innovation | #19 | 2.957 | 2.957 |
Music & Sounds | #24 | 3.000 | 3.000 |
Controls | #46 | 2.304 | 2.304 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Yo guys! You also work in a corporate? :D :D :D
Nice game, I enjoyed playing it! Great pixel art, and I love that the main character runs like a real ninja too <3 I think it would be even nicer if you would have used some pixelated font, then this game would have been complete pixel-art masterpiece in my opinion :) But otherwise, great job!
I love the running animation of the main protagonist. :D Fun game with great art and music.
Heh, the office work leads to this, so sad... But the game is so cool! The graphics and its pixel stylization is great, the music is also fitting but it would be even better with some sound design, especially the throwing. But for the jam it's enough, also it's fun to play and it looks great. Good job, I really enjoyed this, one of the best projects here!
It's pretty hard to grap object - sometimes it's OK, sometimes it's nightmarish task...
Also, theme is pretty dark to my tastes - don't mind destroying office property, but killing other people makes main protagonist rather unsympathetic... Y_Y
But pixelart graphics are pretty cool ^_^.
I really liked the art and the music and the idea. The controls felt a bit weird, sometimes I couldn't pick stuff up for a while. I would also appreciate some sound effects when you throw stuff, when you attack and when you kill people.
I know you probably didn't have time for that, just trying to give some tips on how to improve :)
Great work!
I think it has potential. The music loop was dope and I like how each floor was its own level. However, getting out the office was a challenge because its hard to figure out what can be picked up and thrown. Additionally the direction that items get thrown always seem to be the same regardless of the direction the player is. With those fixed up, it would be even more fun to play!
Thank you! Our composer did a great job. Actually made a few more music, but we couldn't combine it in the engine. I also noticed hard to figure out what can be picked up and thrown. Also we wanted to throw items towards the cursor pos, not the direction the character is looking. I didn't understand what you mean by the same direction bug. :D
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