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Final Hour's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #555 | 2.835 | 3.750 |
Mechanics | #586 | 2.457 | 3.250 |
Fun | #616 | 2.457 | 3.250 |
Overall | #626 | 2.457 | 3.250 |
Story | #632 | 1.890 | 2.500 |
Aesthetics | #682 | 2.457 | 3.250 |
Music | #752 | 1.512 | 2.000 |
Sound | #774 | 1.512 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1 (2 if you count the main menu art but that was a favour someone did for me on the side)
Did you use any existing assets? If so, list them below.
All code was produced by myself Main Menu art was created by Scarlet Frary Earth Textures are from Visible Earth Majority of Icons are from https://game-icons.net/ Missile firing SFX from Freesound: https://freesound.org/people/theplax/sounds/560575/ Music track is from Kevin Macleod "Limit 70" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
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Comments
Really cool RTS map! I love camera orbiting around the planet in space -- great scene! I'm afraid I wasn't quite good at saving people, but I felt so energized to continue to try while listening to the music!
Very good game! Like a modern version of Missile Command. Love the idea and plays quite easily, I'm just not sure how I can earn money more quickly.
I had a last stand in San Francisco but then eventually got wiped out.
Great aesthetics and enjoyed the music too.
Very well done.
Could you add some evil Squirrels?
Maybe you may add Mac support so all of us can play :)
Hi ogztny, not a bad thought - I'll look into this when I get the chance (I uploaded the windows build literally 30 seconds before the deadline!)
I'll keep you posted, I might get a chance later :)