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Last Stand's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #233 | 3.703 | 4.000 |
Theme | #286 | 3.549 | 3.833 |
Sound | #288 | 3.086 | 3.333 |
Fun | #324 | 3.240 | 3.500 |
Story | #387 | 2.469 | 2.667 |
Mechanics | #405 | 2.932 | 3.167 |
Overall | #423 | 3.086 | 3.333 |
Music | #523 | 2.469 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
13 free assets from the Unity Asset store. All assets are listed and linked in the game's Credits screen.
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Comments
Cool entry. Congrats man. Very varied combat mechanic. I wish the dodge moved you further away from harm's way
The variety of enemies is the standout in this game, well done! loved the spidy drones
Hey I saw your devlog on Youtube! I turned out pretty good.
You're just saying that because you can't see the code underneath! I'm currently in the process of a major rewrite, so I can use it in a different project.
Thanks for your comment. :D
Had fun playing. I liked using the enemies against each other, it was quite tricky.
I'm glad you liked it. Using the enemies against each other was intended to be a major gameplay element, with even more limited resources, but I was low on time, so couldn't tune it as much as I wanted to.
I like it! It's a cool looking game
Pretty fun.