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Flip Maze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #183 | 3.771 | 4.000 |
Mechanics | #333 | 3.064 | 3.250 |
Aesthetics | #412 | 3.064 | 3.250 |
Fun | #572 | 2.357 | 2.500 |
Story | #754 | 1.296 | 1.375 |
Sound | #832 | 0.943 | 1.000 |
Music | #835 | 0.943 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
https://opengameart.org/content/interstellar-skybox https://opengameart.org/content/jungle-cartoon-gui https://opengameart.org/content/handpainted-pirate-4-lods https://opengameart.org/content/platformer-kit Animations from https://www.mixamo.com/#/
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Comments
I was getting stuck in the plaforms quite a bit when changing perspective during the jump. But it was quite nice experience. Good job!
I like the concept, but wasn't quite sure what I was supposed to do? I did like the animation, that was fun. But I couldn't get to the highest platform and I don't know if I was supposed to go further or if this was it.
It was interesting, an unusual mechanic for me.
Very short and simple game! I like your jump animation. :)
How did you create your maze? What software are you using?
Thanks, glad you liked the jump. I thought it seemed fitting somehow.
I used a voxel editor to create the level. I'm not very familiar with voxel editors so I just picked Goxel. I exported to png slices, which I loaded into unity with a modified version of the code from this Brakeys level editor video How to make a LEVEL EDITOR in Unity
I made the level in reverse, modeling out the air and flipped it when loading it.
I get the point, but I don't get the exit! lol
Very original idea for 2 Dimension theme.
I have an exit in the map data.... but I ran out of time and didn't test whether you could get to it.... then again, I also ran out of time before I could implement anything happening at that point as well, lol. At least I got the core idea working I suppose?
the jump animation is so goofy i love it!! I wish I could use the rotate arrows on a keyboard key or even mouse buttons versus having to scroll my mouse to the game screen and click the UI button each time
Haha, thanks. Mixamo has some interesting animations, and some are better than others. This one I think just seemed fitting, but I've seen others like Sitting Laughing that reminds me more of old ps1 Mako Poisoning than Laughing.
I was planning on adding some keys for it.. and just up until the end I had a bug that let you control it with the keyboard.. well at least the last one you clicked, but then it also happened every time you jumped which was not ideal.