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Ghosts Say Boo!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #397 | 2.667 | 4.000 |
Sound | #521 | 2.000 | 3.000 |
Aesthetics | #535 | 2.667 | 4.000 |
Story | #608 | 1.667 | 2.500 |
Theme | #645 | 2.000 | 3.000 |
Mechanics | #706 | 1.833 | 2.750 |
Fun | #713 | 1.833 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Did you use any existing assets? If so, list them below.
standard unity assets, new input system, terrain samples
Link to your source?
https://gitlab.com/Starcadius/Ghosts-Say-Boo
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Comments
Atmosphere was cool, overall feel was very nice. One thing I would recommend is to use some UI crosshair kind of thing when picking up/placing items. It would help a lot!
That’s a good idea, I will implement that, thank you!
Cool idea! I liked how the sky color would change depending on where you go. I made the rat squeak, then I received a hamburger... is that normal? haha
Hey, the atmosphere and music were great and spooky. The effects adding a disorienting but creepy feel to the game. Nice!
Thank you!
Liked it! It has a good scene, a good game mechanic and a wonderful music that complements it very well.
If I can suggest something, the change of the visuals (effects in different parts of the map) are a little distracting, and (in my case,I have some visual problems) it makes me a little dizzy. I would recommend to have an option to turn it off or to reduce them.
Even so, visual problems a part, it is a good game with a good idea. If you can expand it after the jam, do it, please.
Hi, I was the partner that helped make the music. Just in case it's not updated, you actually have to "hold" left click if it seems you can't pick up an item.
I finally fixed that bug, I will look for more bugs and update it.